Game Writing · Marketing · Community
BRIAN
AUSTRIN

Writing for games.
Connecting with players.

I write for games and help developers get their work in front of players. From scripts and promotional copy to social media and community management, I’m always interested in hearing about new projects and finding ways I can help.

Alterium Shift artworkProtodroid DeLTA artwork
GAMES / STORIES / PEOPLE
BASED IN ST. LOUIS, MISSOURIGAME SCRIPTS · DIALOGUE · CAMPAIGNSOPEN TO WRITING & MARKETING WORK

Selected Works

Protodroid DeLTA official key art
02 / Game Writing · 2021–2022

Protodroid DeLTA

Lead Script Writer · Social Media · Kickstarter

As lead script writer on Protodroid DeLTA, I wrote the story scenes and character dialogue that brought its solarpunk world to life. I also worked on social media and Kickstarter communications.

ScriptwritingCharacter dialogueSocial mediaKickstarter
Explore the game ↗
My role & contributions

I worked with developer Adam Kareem and the voice cast on character dialogue, story scenes, and worldbuilding. Alongside the script, I managed social media and Kickstarter communications.

The game was released on Nintendo Switch, PlayStation 4, Xbox, and PC.

Rockman Corner banner featuring Mega Man characters
03 / Editorial & Audience Building · Since 2008

Rockman Corner

Building and maintaining an independent games publication through consistent reporting. Rockman Corner focuses on Mega Man/Rockman news, merchandise, and game preservation.

Editorial strategyNews writingCommunityPreservation
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My role & contributions

As owner and editor, I research stories, work with sources, and write news and features about the Mega Man series. I also report on efforts to recover and preserve games and development materials.

Since 2008, the site has received approximately 22 million views.

The Toy Coach logo
INSTAGRAM + FACEBOOK
04 / Brand Social Media · 2020–2021

The Toy Coach

Former Social Media Manager

Managed Instagram and Facebook for The Toy Coach, a brand focused on the toy industry.

InstagramFacebookBrand communication
Meet The Toy Coach ↗
My role & contributions

My work included creating content and managing posts for both channels.

UDONENTERTAINMENT
MEGA MAN PROJECTS / CREATIVE SUPERVISION
05 / Publishing Collaboration

UDON Entertainment

Mega Man Project Supervision Support

Worked with UDON Entertainment to help supervise Mega Man projects, drawing on my extensive knowledge of the franchise.

Selected book credits

  • Mega Man X: Maverick Hunter Field Guide
  • MM25: Mega Man & Mega Man X Official Complete Works
Project supervisionFranchise knowledgeCreative collaboration
Explore UDON Entertainment ↗
My role & contributions

My work included Mega Man X: Maverick Hunter Field Guide and MM25: Mega Man & Mega Man X Official Complete Works. I contributed my knowledge of the series to help supervise these projects.

Cover of Colby's Channel: Places to Sleep! by Brian Austrin, with art by Brandon Austrin
06 / Children's Publishing

Colby's Channel:
Places to Sleep!

Author

A children's book I wrote, illustrated by my brother Brandon Austrin.

Children's literatureCreative writingPublished author
View the book on Amazon ↗
Berserk B.I.T.S official game artwork
07 / Game Marketing · 2024–2025

Berserk B.I.T.S

Marketing Support

Provided marketing support for Berserk B.I.T.S.

Game marketingPromotion
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Beyond the credits

How I can help

01
Game writing & editorial

Scripts, dialogue, and NPC writing for games, plus news, features, and children's books.

02
Content & social media

Content planning, social posts, short-form video, and promotional copy.

03
Community & communication

Player announcements, backer updates, and day-to-day community management.

04
Campaigns & email

Steam campaigns, email newsletters, Kickstarter communications, and event promotion.

A little about me

Writing, games,
and everything around them.

I'm a writer and marketer based in St. Louis. Some of my favorite work has been writing for games, reporting news, and helping developers share what they're making.

I enjoy working on characters and figuring out how they speak, what matters to them, and how their stories unfold. I also like the everyday work of writing a good post, explaining an update, or finding a moment in a game that people will want to see.

I've run Rockman Corner since 2008, alongside work in game writing, marketing, and publishing. I'm looking for more opportunities to do that work, whether as part of a team or on a freelance project.

Based inSt. Louis, Missouri
FocusGame Writing · Marketing · Community
Résumé & additional samplesAvailable by email ↗
Have a role or project in mind?

Let's make a connection.

Have a writing project or marketing role in mind? Send me an email and tell me a little about it.