Game Writing · Marketing · Community
BRIAN
AUSTRIN

Writing for games.
Connecting with players.

I write scripts, character dialogue, and stories for games. I also help developers reach players through marketing, social media, and community management.

Alterium Shift artworkProtodroid DeLTA artwork
GAMES / STORIES / PEOPLE
BASED IN ST. LOUIS, MISSOURIGAME SCRIPTS · DIALOGUE · CAMPAIGNSOPEN TO WRITING & MARKETING WORK

Selected Works

Protodroid DeLTA official key art
02 / Game Writing · 2021–2022

Protodroid DeLTA

Lead Script Writer · Social Media · Kickstarter

As lead script writer on Protodroid DeLTA, I wrote the story scenes and character dialogue that brought its solarpunk world to life. I also worked on social media and Kickstarter communications.

ScriptwritingCharacter dialogueSocial mediaKickstarter
Explore the game ↗
My role & contributions

As the lead script writer on Protodroid DeLTA, I wrote character dialogue, story scenes, and worldbuilding material. I worked with developer Adam Kareem and the voice cast to bring the characters to life. I also managed social media and Kickstarter communications.

Released on Nintendo Switch, PlayStation 4, Xbox, and PC, Protodroid DeLTA represents both my narrative work and my experience communicating a game to its audience.

Rockman Corner banner featuring Mega Man characters
03 / Editorial & Audience Building · Since 2008

Rockman Corner

Building and maintaining an independent games publication through consistent reporting. Rockman Corner focuses on Mega Man/Rockman news, merchandise, and game preservation.

Editorial strategyNews writingCommunityPreservation
Read the publication ↗
My role & contributions

As owner and editor, I research, write, and publish coverage of the Mega Man series. I translate complex announcements into readable stories, coordinate with sources, and help bring game preservation efforts to a wider audience.

The publication has reached approximately 22 million lifetime views, built through years of consistent, specialized coverage.

The Toy Coach logo
INSTAGRAM + FACEBOOK
04 / Brand Social Media · 2020–2021

The Toy Coach

Former Social Media Manager

Managed Instagram and Facebook for The Toy Coach, creating social media content for a brand outside the game industry.

InstagramFacebookBrand communication
Meet The Toy Coach ↗
My role & contributions

I formerly managed the brand's Instagram and Facebook channels. This work broadened my experience beyond games, connecting a distinct brand with its audience through social media.

UDONENTERTAINMENT
MEGA MAN PROJECTS / CREATIVE SUPERVISION
05 / Publishing Collaboration

UDON Entertainment

Mega Man Project Supervision Support

Worked with UDON Entertainment to help supervise Mega Man projects, drawing on my extensive knowledge of the franchise.

Selected book credits

  • Mega Man X: Maverick Hunter Field Guide
  • MM25: Mega Man & Mega Man X Official Complete Works
Project supervisionFranchise knowledgeCreative collaboration
Explore UDON Entertainment ↗
My role & contributions

I helped supervise select Mega Man projects in collaboration with UDON Entertainment. My contribution drew on years of research, reporting, and close familiarity with the series and its community.

Cover of Colby's Channel: Places to Sleep! by Brian Austrin, with art by Brandon Austrin
06 / Children's Publishing

Colby's Channel:
Places to Sleep!

Author

A children's book I wrote, illustrated by my brother Brandon Austrin.

Children's literatureCreative writingPublished author
View the book on Amazon ↗
Berserk B.I.T.S official game artwork
07 / Game Marketing · 2024–2025

Berserk B.I.T.S

Marketing Support

Worked on marketing for Berserk B.I.T.S during a short engagement with the project.

Game marketingPromotion
Explore the game ↗
Beyond the credits

Creative thinking.
Practical execution.

01
Game writing & editorial

Game scripts, character dialogue, story scenes, and NPC writing, alongside news, features, and children's literature.

02
Content & social media

Content calendars, branded posts, short-form video, campaign copy, and an editorial voice that fits the audience.

03
Community & communication

Player updates, backer communications, community engagement, and clear messaging that keeps people connected.

04
Campaigns & email

Steam announcements, newsletters, Kickstarter updates, event promotion, and content across channels.

A little about me

A writer's instinct.
A marketer's focus.

I'm a game writer and marketer based in St. Louis. I enjoy developing characters and stories, then finding ways to connect a project with the people who will love it.

I was the lead script writer on Protodroid DeLTA, and I write NPC dialogue for Alterium Shift. At Drattzy Games, I also handle marketing and community communications for Alterium Shift, from social posts and newsletters to Kickstarter updates.

I've also worked on marketing for Berserk B.I.T.S, managed Instagram and Facebook for The Toy Coach, and helped supervise Mega Man projects with UDON Entertainment. I'm also the author of Colby's Channel: Places to Sleep!, a children's book illustrated by Brandon Austrin.

Since 2008, I've run Rockman Corner, an independent games publication. Writing, researching, and reporting for its readers has taught me how to build an audience and earn its trust.

I'm interested in game writing projects and marketing roles where I can bring that experience to a team. That includes scripts, dialogue, narrative work, campaigns, and community communications.

Based inSt. Louis, Missouri
FocusGame Writing · Marketing · Community
Résumé & additional samplesAvailable by email ↗
Have a role or project in mind?

Let's make a connection.

I'm available for game writing projects and marketing opportunities. If you need a script, character dialogue, or help connecting with your audience, I'd love to hear about it.